Randomness is a big part of any computer game. Designers determine how randomness will affect gameplay and how much of the gameplay will actually be based on the player’s skill. It is one of the most popular topics in the player’s community. It is possible to create games that are not random at all, or make games that are purely random. I would like to explore the idea of randomness in games by creating a simple, casual game where a player can determine the level of randomness in the game and decide what level of randomness gives him the most enjoyment. I will use HTML5 to design the game, as it recently became a very popular tool for making simple web-browser based games.